Association for Behavior Analysis International

The Association for Behavior Analysis International® (ABAI) is a nonprofit membership organization with the mission to contribute to the well-being of society by developing, enhancing, and supporting the growth and vitality of the science of behavior analysis through research, education, and practice.

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11th International Conference; Dublin, Ireland; 2022

Event Details


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Paper Session #12
Technology in Behavior Analysis
Friday, September 2, 2022
9:00 AM–9:50 AM
Meeting Level 1; Liffey Meeting 2
Area: EDC
Chair: Matthew Sabo (Banyan Behavior Pathways)
 

Applications of Virtual Reality for Online Behavior Skills Training

Domain: Theory
MATTHEW SABO (Banyan Behavior Pathways), Alison Platt (Behavior Management Services, LLC)
 
Abstract:

Behavior skills training (BST) provides an effective technology for teaching novel skills. Previous studies of interventions that utilize BST to train parents, clinicians, and persons with disabilities have shown that BST facilitates skill acquisition for social skills, often referred to as “soft skills”, that are necessary for many applications in the workplace as well as in therapeutic contexts. Despite the recent increase of online education providers, there are relatively few courses that incorporate BST. Online courses often consist of slide-based technologies and video lectures that do not necessarily engage learners’ attention or interaction, with intermittent quizzes as the only interaction points. Currently, more advanced technology is available to incorporate BST into online courses in compelling ways. Virtual Reality (VR) provides a medium for experiential learning in which the learner interacts with the virtual environment, as an analogue to “real life” situations, to produce certain consequences. Each node of interaction in VR provides an opportunity for rehearsal, as the learner practices soft skills and receives immediate feedback. The current study examines the use of VR for BST and explores the potential costs and benefits of VR for various “soft skills” training applications for different populations.

 
Technology Within Applied Behavior Analysis
Domain: Theory
BETHANY A PATTERSON (Helianthus Positive Behavior Supports), Tiffany Michels (Helianthus Positive Behavior Supports LLC)
 
Abstract: Technology has been an inseparable part of Applied Behavior Analysis. B.F. Skinner’s work was pioneering with his teaching machines and programmed instructions (Skinner, 1965). Today, emerging technologies continue to grow and increase usefulness within teaching. Although, multimedia and multi-reality technology within teaching is relatively new, technology is growing and evolving their usefulness within education. Technology allows for a diversity of topics, deepen their knowledge, and broaden their horizons. Technology promotes a variety of programing types, which engage the learner and motivates them to continue. This rise of technology continues throughout behavior analysis today. This literature review summarizes the advantages and disadvantages of currently used technologies within Applied Behavior Analysis and what types of technology, practitioners can look forward in the future.
 
 

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