IT should be notified now!

Association for Behavior Analysis International

The Association for Behavior Analysis International® (ABAI) is a nonprofit membership organization with the mission to contribute to the well-being of society by developing, enhancing, and supporting the growth and vitality of the science of behavior analysis through research, education, and practice.

Search
Donate to SABA Capital Campaign
Portal Access Behavior Analysis Training Directory Contact the Hotline View Frequently Asked Question
ABAI Facebook Page Follow us on Twitter LinkedIn LinkedIn

44th Annual Convention; San Diego, CA; 2018

Workshop Details

Previous Page

 

Workshop #W20
CE Offered: PSY/BACB/QABA/NASP
Designing Skill Training With Computers: A Practical Stimulus Approach
Thursday, May 24, 2018
4:00 PM–7:00 PM
Room to be Announced
Area: EDC/DDA; Domain: Service Delivery
CE Instructor: Celso Socorro Oliveira, Ph.D.
CELSO SOCORRO OLIVEIRA (UNESP - Sao Paulo State University)
Description: Multiple choice e-learning techniques in typical computer programs exploring Stimulus Equivalence (SE) Knowledge will be presented to show how teaching can be more effective. Samples from ASL, Pictures and even texts combined with some new trends on SE using networks will explore how to design better lesson contents and assessments. The design of skill training will be at basic level so that can be used by any BCBA at client's home. The author is a Computer Scientist since 1997, with expertise on deaf, disabled and preparing lessons for them as well as for regular undergraduates from his university, including his doctorate in 2002. At the end of the workshop, the audience should be able to design lessons showing equivalence classes emergency in less training sessions, as well as analyze the results to accelerate the e-learning.
Learning Objectives: At the conclusion of the workshop, participants will be able to: (1) design more effective training lessons in computers based on stimulus equivalence theoretical approach; (2) criticize computer programs that uses those techniques; (3) create, plan and revise new skill training lessons with computers.
Activities: The practical activity will guide thru several samples of programs that already uses those teaching techniques and shall be discussed among the participants
Audience: basic, for BCBA's and undergraduates.
Content Area: Practice
Instruction Level: Basic
Keyword(s): computer training, skill training, stimulus equivalence, training design

BACK TO THE TOP

Modifed by Eddie Soh
SABA DONATE ABAI HOTLINE